The latest issue of Unity is a wonderful tie-in to Armor Hunters. While I’m still itching to see Bloodshot in action against the hunters, there is plenty of action, and great character building moments.
This book has had tons of action since it first started, and while there is still plenty here, there are also some much slower moments which really help flesh out the characters. Writing a team book can be difficult because of the number of characters involved, but Matt Kindt is handling writing duties quite well.
Through the first eight issues of Unity we have slowly started to see what each character is about, but there hasn’t been much in terms of really getting to know a character. Unity #9 is heavily focused on Livewire and it’s great to see. She has taken a backseat through much of the series, and while she still isn’t seeing much action, we do get to learn more about her as a person. In this issue, we see her reflecting upon her encounter with Dr. Silk in the previous story arc, and trying to figure out what makes her different, and whether she is human or alien.
There is also plenty of Gilad and Ninjak in this issue as well, and I like how Kindt keeps using flashbacks to tell Gilad’s story, and have him form a battle strategy based on his many past experiences. I really hope we do get to see more of Ninjak though as we still don’t know much about his history or what motivates him.
Stephen Segovia continues to do some outstanding work for Valiant, especially in this issue. Segovia has a great eye for panel layouts and design which works perfectly for Unity. Particularly impressive are the action scenes involving Gilad and Ninjak fighting off the Armor Hunters’ hounds where Segovia’s art really shows off the fluidity and finesse of Ninjak’s movements. If a Ninjak book is ever announced, I hope Segovia gets to draw it.
Segovia also does a rather nice job on the softer parts of the book as well. The panels with Livewire trying to figure out whether she’s human, Vine, or something else really are rather expressive. My only complaint is that expressiveness doesn’t come off as well with other characters and facial close-ups can be a little rougher at times.
Brian Reber on colors does a fantastic job at making Segovia’s art pop off the page. The color palette used is really fitting and varied depending on what the story dictates.
Unity #9 is one of the best issues of the series so far. I love what Matt Kindt is doing with these characters and hope we get to see further character development within this arc. Stephen Segovia does an outstanding job on pencils and Brian Reber’s color work just keeps getting better with every issue he does. It’s great to see some of the stuff happening in the Armor Hunters miniseries behind expanded upon in this book while keeping the storyline separate.
All in all a VERY solid book, and I can’t wait to read the next issue.