By Kevin Eastman, Bobby Curnow, Tom Waltz, Mateus Santolouco, Ronda Pattison
This current arc has been a little quiet. Not much is happening; it’s just a lot of arguing and planning in the shadows. However, this is definitely the calm before the storm. If this issue is anything to go by, things are going to get very interesting.
Most of the issue revolves around Splinter, Leo, Raph and Mikey joining forces with Old Hob’s gang to fight Bebop and Rocksteady. The fight is used to show off some newer characters and give the audience a little taste of things to come. For fans of the old Archie TMNT series, Old Hob even refers to them as “Mighty Mutanimals.” Despite the lack of story progression, this issue is so interesting because the action is so well executed. Your humble reviewer reads a ton of superhero comics and is exposed to action on a daily basis. That being said, this might be the best fight in comics for a long time.
If you want to get nitpicky, Mondo Gecko sounds like he’s being written with a 70-year-old man’s understanding of hip slang. This isn’t anything that ruins the story, so don’t worry. Everything else comes together nicely and is written very well, especially the last page. Wow, that is some juicy stuff that needs to be read.
Mateus Santolouco is so great at drawing every single character except for the Turtles. Bebop and Rocksteady look awesome. Mondo Gecko and Herman are also worth noting for their very inspired design. Why can’t the Turtles look just as cool? Santolouco is a phenomenal talent, but we need to go back to the drawing board for our boys in green. This has been going on for long enough.
Forty issues in, IDW’s TMNT somehow manages to get better and crazier. Even though the Turtles are so popular, it still feels like this series is an underrated gem flying under everyone’s radar. If you still aren’t reading this, you need to catch up as soon as possible.
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